There are 3 levels of Promoters – Promoter (P1), Promoter II (P2), Promoter III (P3).
Promote Choice Boxes allow you to get P1’s. Promote Choice Box II allow you to get P2’s (preferred) and P1’s. Promote Choice Box III allow you to get P3’s (preferred) or P2’s. You can use these on Gear, Chips, Modules or Cubes. But how do you pick? Let’s discuss it!
GEAR
There are 6 pieces of gear you are able to promote. You will want to focus on the ones that provide stats specific to your Main Troop type.
If you are a Fighter, focus Primarily on the Riot Suit and Composite Helmet, and Secondarily on the Multipurpose SMG and Riot Boots.
If you are a Rider, focus Primarily on Multipurpose SMG and Tactical Ring, and Secondarily on the Composite Helmet and Riot Shield.
If you are a Shooter, focus Primarily on Riot Shield and Riot Boots, and Secondarily on the Riot Suit and Tactical Ring.
Improvement on stats will be dependent on what gear you promote, but it is all Troop Type specific boosts on either ATK, DEF, or HP. You can also modify them to get additional stats, but you randomly roll for them so it is less certain, compared to Chips, Modules and Cubes, on what stats you will get.
The following table will show you how many Promoters of each type are needed for each upgrade, as well as what % in stats you will get.
| 2 to 3 Star | 3 to 4 Star | 4 to 5 Star | 5 to 6 Star | 6 to 7 Star | 7 to 8 Star | 8 to 9 Star | 9 to 10 Star | Amplified | |
| P1 | 30 | 200 | 1,000 | 1,250 | 3,000 | 5,000 | 10,000 | 10,000 | 10,000 |
| P2 | 250 | 500 | 1,500 | 5,000 | 5,000 | 8,000 | |||
| P3 | 1,500 | 2,000 | |||||||
| % Stat Up | 3 | 6 | 15 | 15 | 48 | 73 | 78 | 141 | 163 |
This means to get 1 piece of gear from 2 Star to 11 Star (Amplified) – you will need 40,450 P1’s, 20,250 P2’s, 3,500 P3’s, and you will gain approximately 540%. Part of this % increase is from using Enhance Materials, to increase the enhancement level. Depending on how much enhancement you do between upgrades, the % increase could be larger.
CHIP
There are 24 chips you are able to promote – there are 6 for Fighter stats, 6 for Shooter stats, 6 for Rider stats, and 6 for Troop stats. You will want to focus on the ones that provide stats specific to your Main Troop type.
Each chip will improve stats for ATK, DEF, and HP for the troop type of that specific chip. You can also modify them to get additional troop specific stats, plus troop ATK, DEF, and HP.
The following table will show you how many Promoters of each type are needed for each upgrade, as well as what % in stats you will get, only applicable to the Fighter, Rider and Shooter chips. The % Stat Up for Troop Chip is not included, as Troop Chips require their own Troop Chip Promoters.
| 2 to 3 Star | 3 to 4 Star | 4 to 5 Star | 5 to 6 Star | 6 to 7 Star | 7 to 8 Star | 8 to 9 Star | 9 to 10 Star | Amplified | |
| P1 | 5 | 50 | 200 | 400 | 1,200 | 2,000 | 5,000 | 5,000 | 5,000 |
| P2 | 80 | 200 | 500 | 1,500 | 1,500 | 2,000 | |||
| P3 | 300 | 800 | |||||||
| % Stat Up | 0.1 | 2.4 | 8.7 | 6.5 | 21.6 | 31.1 | 38 | 59.7 | 54.9 |
This means to get 1 chip from 2 Star to 11 Star (Amplified) – you will need 18,850 P1’s, 5,780 P2’s, 1,100 P3’s, and you will gain approximately 225%. Part of this % increase is from using Enhance Materials, to increase the enhancement level. Depending on how much enhancement you do between upgrades, the % increase could be larger.
Chips also provide the benefit of once they are at 8 Star, they can be modified to Level 3, to get a 30% Troop boost per chip – which is the cheapest modification stat to give you a good return on Troop DEF.
Module
There are 15 modules you are able to promote – there are 5 for Fighter stats, 5 for Shooter stats, and 5 for Rider stats. You will want to focus on the ones that provide stats specific to your Main Troop type.
Each module will improve stats for ATK, DEF, and HP for the troop type of that specific chip. You can also modify them to get additional troop specific stats, plus troop ATK, DEF, and HP.
The following table will show you how many Promoters of each type are needed for each upgrade, as well as what % in stats you will get.
| 3 to 4 Star | 4 to 5 Star | 5 to 6 Star | 6 to 7 Star | 7 to 8 Star | 8 to 9 Star | 9 to 10 Star | Amplified | |
| P1 | 60 | 300 | 500 | 1,000 | 2,000 | 5,000 | 5,000 | 5,000 |
| P2 | 100 | 300 | 800 | 2,000 | 2,000 | 2,500 | ||
| P3 | 600 | 1,500 | ||||||
| % Stat Up | 1.5 | 6.6 | 13.7 | 31.5 | 33.3 | 48.5 | 73 | 59.8 |
This means to get 1 module from 3 Star to 11 Star (Amplified) – you will need 18,860 P1’s, 7,700 P2’s, 2,100 P3’s, and you will gain approximately 270%. Part of this % increase is from using Enhance Materials, to increase the enhancement level. Depending on how much enhancement you do between upgrades, the % increase could be larger.
CUBE
There are 12 cubes you are able to promote. Cubes provide Troop stats, as well as stats for Riders, Shooter and Fighter. You will want to focus on the ones that provide stats specific to your Main Troop type.
All Cubes provide Troop ATK, DEF, and HP, however, the Time Cube gives F/R/S ATK, the Space Cube gives F/R/S DEF, and the Energy Cube gives F/R/S HP. It is suggested to promote and enhance the Time Cubes first.
The following table will show you how many Promoters of each type are needed for each upgrade, as well as what % in stats you will get.
| 3 to 4 Star | 4 to 5 Star | 5 to 6 Star | 6 to 7 Star | 7 to 8 Star | 8 to 9 Star | 9 to 10 Star | Amplified | |
| P1 | 100 | 400 | 500 | 1,000 | 5,000 | 10,000 | 10,000 | TBA |
| P2 | 100 | 400 | 1,500 | 3,000 | 3,000 | TBA | ||
| P3 | 1,000 | TBA | ||||||
| Troop Stats % Up | 1.5 | 3.6 | 5.9 | 9.4 | 12.3 | 15.5 | 21.5 | TBA |
| F/R/S Stats % Up | 3 | 7.1 | 11.8 | 18.8 | 24.5 | 31 | 43 | TBA |
This means to get 1 cube from 3 Star to 11 Star (Amplified) – you will need 37,000 P1 ‘s, 16,000 P2’s, 3,000 P3’s, and you will gain approximately 100% on Troop Stats, and 200% on Fighter/Rider/Shooter (F/R/S) Stats. Part of this % increase is from using Enhance Materials, to increase the enhancement level. Depending on how much enhancement you do between upgrades, the % increase could be larger.
SUMMARY
What are the key takeaways and additional Tips.
- Gear gives the highest % boost, but also costs the most.
- The ratio of Promoters to % Stat increase, indicates that you should focus on Chips > Modules > Gear > Cubes.
- It’s important to focus on the ones related to boosting stats for your Main Troop type.
- You can start to modify at 8 stars. Chips give the best initial boost for cost of modification, as they give 30% Troop DEF.
- Amplify Chips first, however try to get all your Chips and Modules to 10 Star before you amplify anything.

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