
What is The “AI Hub”
- New Building that is available to HQ 35+
- There are three components to it: Super Mecha, Training Center, Deploy Quest
- Has the opportunity to improve:
- Troop ATK, DEF, HP
- F/R/S ATK/DEF/HP
- Training, Research, Build Speed
- Hero ATK/DEF
- Match-3 Dmg Up
- Mecha Skill Atk
- Mecha Troop Skill Dmg
- The skills are applicable in Match-3 Combat, as well as Troop Combat.
Super Mecha
The Super Mecha is similar to Nova, where you want to grow this character, to give you extra boosts. There are three ways to grow your Super Mecha:
- Advance / Level it Up
- Skills
- Modules
There is also an Appearance, however this has not yet been released at the time of writing this post.
Advance / Level It Up
There is a big button at the bottom of the screen that says “Advance” – this is how you grow your Super Mecha level. Most levels only require you to use the blue tickets, called “Mecha Data”, but certain special levels, like Level 10, require you to use the yellow triangles, called “Mecha Parts” too.
By advancing, you are boosting multiple stats, including Hero ATK, Hero Def, Mecha Skill ATK, and Troop ATK, DEF and HP.
The Mecha Skill ATK, is an ATK stat used by the Mecha Skills in Match-3 combat. This is used both in the Training Center, as well as your normal Match 3 games like campaign and arena. If you are running Match-3 in automatic, Mecha will activate automatically. If you are manually playing, you will need to activate it. It is also utilized automatically in Troop combat.

Skill
There are 4 skills you are able to work on, that all unlock at different levels. One is available immediately, and the others are available once you upgrade your Super Mecha to Level 21, Level 31, and Level 41.
The skills can be upgraded using “Mecha Skill Data” to enhance the skills efforts. The skills are then used in Match-3 games. As mentioned, both in the Training Center, as well as your normal Match 3 games like campaign and arena.
You are able to promote the Skills as they reach certain levels. Promoting them to star levels unlocks special effects.

Module
There are 6 modules you are able to equip, that all unlock at different levels. The weapon is available immediately, and the others are available once you upgrade your Super Mecha; Level 10 = Armour, Level 20 =Engine, Level 30 = Power Source, Level 40 = Controller, Level 50 = Radar.
To increase the level of each module, you must Fuse 3 identical modules of the same level, to get a high level module. That means, to go from Level 1 to 2, you need 3 Level 1’s. To go from Level 2 to 3, you need 3 Level 2’s (which equals 9 Level 1’s), and so on.
The early level’s don’t seem to be much of a boost, so probably going to be very expensive to see a lot of gain from here.
Different modules give you different stat boosts. In the order they unlock:
- Weapon: Match-3 Dmg Up, Training Speed
- Armour: Rider ATK/DEF/HP
- Engine: Fighter ATK/DEF/HP
- Power Source: Shooter ATK/DEF/HP
- Controller: Match 3 Dmg Taken down, Build Speed
- Radar: Mecha Troop Skill Damage, Research Speed


Training Center
The Training Center has 3 main purposes:
- Campaign like Challenge
- Rewards
- Privilege Card (paid)
Training – Campaign like Challenge
In the bottom, you will see your progress through the Training Center. It is similar to campaign, where you will progress through Match-3 battles. Each level cleared gives you rewards to use towards your Super Mecha.
Occasionally , there will be “Troop Battles” – where you will dispatch set troops. Only the Mecha stats apply in these stages, which means to pass them, you must be progressing the level of your Super Mecha, as well as your Skill and Modules.

You are able to dispatch a hero for your alliance members to use in their battles. You can do this in the Top left. Every time you use one of your allies hero’s in battle, you earn them extra rewards – be a team player and try to use a teammates hero in every battle!

Rewards
In the bottom left, you will see a “Rewards” button. This is continuously generating, and you will want to check in multiple times a day, especially if you don’t buy a Privilege Card.
You will receive 24 Mecha Data per hour, 12.5k safe food per hour, and will also randomly receive Mecha Skill Data (used for Skills), Module Boxes (used for Modules), and Quest Refresh Tickets (Used in Deploy Quests).
If you don’t pay to have a Privilege card, you can use 2 speed ups a day, to gain 2 hours of rewards. You will also only be able to store up to 5 hours of rewards – so in an ideal world, you would go in and click the “Claim Reward” button, at a minimum, every 5 hours. If you don’t, you will stop earning free rewards, until you go in and claim.

Privilege CarD
This is similar to other Privilege cards you see in the game, like in the Cultivation centre, Sim Training, etc.
You can buy a 30-day pass, a 90-day pass, or a Permanent card. I would suggest if you plan to continuously buy this card, to make the payment upfront and buy the Permanent card, if you know you are going to be a long time player.
What you get:
Daily, you will receive 2 Quest Refresh Tickets (for Deploy Quest), 300 Mecha Data (to level up your Super Mecha), and 3 Module Boxes (for your Mecha Modules).
You will also get +1 common quest (for Deploy Quest), +2 free Speed ups per day (so a free 4 hours of rewards), and it increases the Training Center Earnings Limit, from 5 hours to 11 hours (so you can claim rewards every 11 hours instead, before it maxes out).
Deploy Quest
Special Events take place in the Deploy Quest Area. There are a few things you can do for these quests:
- Complete Quests
- Plunder
- Help Allies Collect Quest Rewards
- Collect Treasure map pieces
Complete Quests
During the event, a number of Deploy Quests will refresh daily. The quests require certain specific heroes, meeting certain conditions. Each quest takes some time to complete before you can claim rewards.
Quests have 5 star difficulties. As you complete quests to gain experience, you will increase Star Difficulty. The higher your star difficulty, the better rewards, and more daily quests you have available to do.
There are three rarities of Common Deploy Quests:
- Blue (lowest rarity – lowest rewards)
- Purple
- Orange (highest rarity – best rewards)
You can reset quests, as long as they are not started. Special Deploy Quests (the one with the blue star) can’t be refreshed. Common deploy quests refresh every day at reset. Special Deploy Quests are refreshed every 7 days, and inactive quests are removed.
If you are VIP 14 +, there is a button in the bottom left corner, labeled “Adv.” It allows you to utilize “Super Deploy”, which is simply a way to send out all your quests at once.

Plunder
You can plunder rewards from other players on other servers 5 times a day. Quests are protected from plundering for the first 70% of their duration.
Click on the Plunder button. It will take you to the map shown below, where you can look at people you can Plunder. You will see three different options:
- The ones with timers above them and no icon
- This means they are still in their protection period, and you can’t attack them.
- The ones with no timer, and just a man with a hat icon. This means the quest has finished, but the person has not claimed it yet. You can plunder it – with no concerns about their might. You will see the rewards you can earn, before clicking Plunder.
- The ones with the timer and the man, mean you need to beat the Might shown. When you click on it, you will see the Challengers might, as well as the rewards they will grant. When you click Plunder, you will then be given Plunder Requirements, which you will need to meet. You NEED to make sure your might is larger than the opponents might, otherwise you will waste a Plunder!
You can stop yourself from being vulnerable to being plundered, by setting high March might, and making sure to claim rewards as soon as the timer finishes. You can also hope your allies help you (see below for details).

Help Allies
You can help prevent your alliance members from being plundered. You will get rewards, for assisting them in “Ally Quests”. You will either see an “Assist” button for allies who actively need help, or a timer count down, for when your allies will need help. Keep an eye on these, as you can assist 5 times a day, get extra rewards for yourself, and help your alliance members stay safe! The rewards you see, are the rewards you get if you Assist!

Treasure Map
You can earn treasure map pieces by completing Purple or higher rarity Deploy Quests. There are 7 different pieces of the treasure map.
You can trade pieces of Treasure maps with your Alliance members. If you get extra pieces of one section of the map, you can exchange them for a section you need. It will temporarily remove the piece for your bag when you set up the offering, and if you cancel the trade, it will return to your bag. You can only have 1 exchange active at a time.
Every time you complete a full map, you get to click the “Treasure Hunt” button. This allows you to earn a reward with lots of goodies. The reward boxes come in Uncommon (60% probability), Rare (30% probability) or Apex (10% probability). If you “Treasure Hunt” 15 times, you are guaranteed an Apex Chest. If you find one before that, it resets the counter.
Treasure maps remain between events, so you don’t have to worry about losing them!


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